Gyms: How Everyone Can Stay SaneThe back bone of any pokemon journey is, of course, defeating the gym leaders of the region and the Elite Four to win the championship. However, defeating the gyms isn't something to be taken lightly, as more than one person has discovered.
In this chapter we shall
begin to discuss basic strategies for dealing with Gym Leaders. Whether you win or not is often determined by the leg work that you have done before hand. Even the best strategist in the world will be flumoxed by a gym if they didn't do careful research into the pokemon before hand.
The first and most important thing is to know the type favored by the gym leader.
"You'd not believe the number of noobs I have challenging me with bug types," Arisa the ice type gym leader of Sapphire city told us when we asked for her advice. "I know route one isn't the best place to catch pokemon that aren't weak to my ice types, but seriously, you've got to know that your weedle won't win against my gym unless you've gotten it to learn Dynamic Punch or something."
As Arisa stated, knowing your type match-ups is key. Do some reasearch before battle. Michiyo of Fairyland likes to use the
Type Analyzer available at Psypokes.
"I find it a great reasearch tool when I'm running test simulations at school," Michiyo confided in us. "If I pick a team concentrating on my opponent's weaknesses then I am more likely to win. I had a challenger recently who thought ahead wonderfully, matching her fighting type against my absol, and her water-ground type against Maaya, my flareon. It was quite obvious that she had come to Fairyland prepared."
"It's not just type alaysis that is needed, though," Michiyo continued. "You also should think about the stats of your opponents. Jenta is really nice in the fact that they tell you not only the gym leader's pokemon, but the level and moves as well. This gives you so much information, if yu'll only do a little leg work and figure out your opponent's strengths and weaknesses."
Together with Michiyo and Arisa we ran a simulated battle, Michiyo pretending to be a challenger. The first thing Michiyo did was use the type analyzer to discover Arisa's weaknesses, and the areas that she was strong in. "I don't want to bring in a pokemon that I think is neutral, only to discover that it has a weakness to a dual type that I forgot," Michiyo pointed out.
What Michiyo discovered was that Arisa's team had no "double" weaknesses.
"Well of course not," Arisa scoffed as we poured over the battle simulation. "I'm the gym leader with the so-called "weakest" pokemon level wise. I'm not going to give people the chance of four times the normal damage on my team. There are a few gym leaders who don't take this into consideration, and believe me, Corwin and his altaria regret it every time they battle me."
However, Michiyo did find several weaknesses to exploit. "The most promising are the weaknesses to grass and electricity. Although this is an ice gym I would not use fire pokemon, as two of Arisa's pokemon are part water types, and will put paid to any flames that come near them. Just judging from the data I got out of the type analyzer I would want to catch at ;least one electric type and a grass type that was somehow resistant to ice. A grass/water type, for example."
As you can see, it's a good idea to keep your future gym opponents in mind before catching you pokemon. For this simulation Michiyo pretended that she had an elekid starter from the lab, caught a lotad on route one, and had managed to convince a magnemite from the Smashed Lab of Outer Island to join her team, which she trained upto level 10 (the level cap for Arisa's gym).
"Now comes the hard part," Michiyo said as we went over the simulation. "Now I have to look at the pokemon Arisa has herself, and find out their weaknesses. It means a bit of work on my payt, however, it is worth it in the end. I used the Psypoke
Stat Calculator in order to get a general idea of the stats of her team. For example, her lapras is very strong on special defense, so it probably wouldn't be a great idea to attack with special attacks. a while ago this might have seemed impossible with my electric-grass team, but thanks to research done in the Sinnoh region, we now know that a lot of attacks that we considered "special" were really "physical" attacks. In this case I would use my starter's Thunderpunch, which is a physical attack, to hit the lapras in it's weak second type, water."
"And my poor lapras went down in the computer simulation," Arisa concluded as she crossed her arms and glowered. "Of course, the bookworm only won because her pokemon were at such high levels. If you don't raise your pokemon beyond the levels you catch them at, chances are you're going to get whooped."
A very good point, if a bit blunt. There are three basic things that you should always do in preparation for a gym battle:
1. Know what your opponent is going to bring to the table, and catch pokemon accordingly
2. Know your opponents' strengths and weaknesses in not just type, but stats. It's no use attacking people at their strongest point.
3. Train your pokemon as high as you possibly can. A low leveled pokemon isn't normally going to win against a vastly higher leveled pokemon even with a perfect type and attack combo.
In the next chapter we shall discuss actual gym battles. What happens inside the arena, and how can you improve your game?